New Stout Fights Ruleset (Adopted from High Rollerz BJJ)

We want our matches to be submission focused for a spectator friendly event

Sub Only Regulation with 6 minute matches, banning toe holds, heel hooks & estima locks in gi matches. (Reaping is allowed in both gi & nogi).

Banned Techniques

  • No twisting leg locks (heel hooks, toe holds, estima locks) at blue or purple belt nogi
  • No twisting leg locks in gi
  • No slams to purposefully cause damage to head or spine allowed at any level or slamming out of submissions.

Overtime

  • Each competitor will start in back control for a one minute overtime period. Match will continue for the duration of the overtime period even with an escape from back control. Match automatically ends with a submission
  • If no submission occurs after two back control starts (one for each competitor) then there will be a third one minute overtime period. Third overtime period competitors will start on feat with sudden death points scoring. First competitor to score a takedown, sweep, pass or submission win
  • A snapdown and spin behind for control will constitute a takedown.

Referees Decision

  • If no points are scored or submission occurs during overtime periods, the match goes to a referee's decision. There are two criteria for determining a winner.
  • First criteria: Whichever competitor had a higher number of legitimate submission attempts which were defended.
  • Second criteria: If no submissions were attempted during the match, then the competitor who exhibited more positional control for a longer duration of time will win.
  • Referees decisions are by nature subjective so we ask competitors to be as active as possible in attempts to secure a win via submission to avoid this outcome.

Stalling

  • If a competitor is verbally warned for stalling three times they are disqualified automatically
  • What constitutes as stalling:
  • Purposefully pushing opponent out of bounds
  • Passivity (No offensive attempts from one or both competitors)

Out of Bounds

  • If a competitor runs out of bounds to escape a submission attempt, referee will call time and reset in the center on the feet
  • Competitor who ran out is given one runout only per match
  • A second runout results in a disqualification
  • If during the course of the match the competitors go out of bounds due to activity (No runout), the match resets in the center:
  • In a dynamic position (i.e. a scramble) match restarts on feet
  • In a static position (i.e. a guard, side control, etc.) match restarts as close as possible in the position in the middle of the mat

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* Disclaimer: All testimonials mentioned on this website are real but not claimed to represent typical results. Individual results may vary due to differences in individual exercise history, genetics, and personal motivation/dedication. Our training is customized as per individual age and health conditions, however, if you (or your family) has a known history of high blood pressure or heart disease, or any other health problem then please consult with a doctor before starting training with us.